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- #HOW TO USE N64 TEXTURE PACKS ON MOBILE 1080P#
- #HOW TO USE N64 TEXTURE PACKS ON MOBILE INSTALL#
- #HOW TO USE N64 TEXTURE PACKS ON MOBILE MODS#
- #HOW TO USE N64 TEXTURE PACKS ON MOBILE DOWNLOAD#
Over 80 new textures, coving both environment, UI, characters and more!.Minor changes and improvements all over!.Many bugs and glitches have been fixed!.Simplified 60 FPS: Just hold ‘R’ on your controller to temporarily disable 60 FPS before and during segments of the game that are difficult / impossible due to 60 FPS quirks.HD sun flares, initial save game screen etc.Gerudo Valley makeover has begun- still early W.I.P.new 4K textures including clouds, trees, grass, vines etc. 4K user interface is nearing completion, having been made completely from scratch! Misc.Special thanks to Luke Gonet for letting me use their 4K render of the Medallions! Please check out their portfolio here.
#HOW TO USE N64 TEXTURE PACKS ON MOBILE INSTALL#
Post-Processing works if you install ReShade into Citra and follow the instructions provided in the installation folder for Zelda OOT3DHD (update 1.1.0 onwards) and grants access to some great graphical enchancements like Ambient Occlusion, Depth of Field, Bloom, Tonemapping and more!
#HOW TO USE N64 TEXTURE PACKS ON MOBILE 1080P#
The total file size of the texture pack is roughly 6GB for the 4K version, and 1.7GB for the 1080p version. It works with all versions of the game, including the PAL/JAP/KOR versions of the game. This texture does not include material maps since Citra does not support this feature yet.
#HOW TO USE N64 TEXTURE PACKS ON MOBILE MODS#
This texture pack will work with any custom mods / hacks of Ocarina of Time 3D as long as they don’t add new textures or change old ones (in that case, conflicting textures will be overwritten by one another but it will still work). There are no plans to port it to the N64 version. This texture pack is for Zelda Ocarina of Time 3D only. The pack is scaled to 8x the default resolution, this means that ( if the internal resolution is increased in Citra ) you may be able to view some textures at a staggering 3200x1920 resolution! A lower resolution version (4x) is also available for weaker computers. If you want smooth text, enable the xBRZ freescale filter in the Citra Graphics Settings and set it to “3” or higher (if your computer can handle it!). In-game text has not been upscaled yet because of the strange way Ocarina of Time handles text printing. These are still very early days and there is much work left to do. You will of course be fully credited for any work you submit. I am completely up for suggestions, changes and submissions. This means that I try my hardest to make new textures look like higher resolution versions of the original textures, and not like brand new textures or out-of-place mashups. It is very important to me that the texture pack stays faithful to the original vision.
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In many cases, filtered textures look worse than the original textures so that’s why I’ve decided to leave many of them untouched until a later point. Some filtered textures have been modified or changed entirely to look better as well. The textures that I’ve upscaled have been so using waifu2x-caffe, letsenhance.io using these instructions by Bighead. Other textures have been left untouched until I’ve worked on them. Out of these textures a few hundred have been completely re-textured or upscaled to look substantially better than the original. There are ~6000 unique textures in the game ( I have tried to dump every single one, however I may have missed a few ).
#HOW TO USE N64 TEXTURE PACKS ON MOBILE DOWNLOAD#
Some general info regarding this texture pack which you should read before you download it Psst! I also have a HD texture pack for Zelda Majora’s Mask 3D, Zelda: Twilight Princess, Zelda: Skyward Sword, Wii Sports, Luigi’s Mansion, Super Mario 3D Land, Pikmin 1 & 2 and Super Mario Sunshine! Hello! This is my HD texture pack page for Zelda Ocarina of Time 3D!